♪ Four legs, no feet. A bomb's no lack. It carries no burden on its back. Six deadly sisters, seven for choice, call the servants without voice. What does it mean? Riddle! Look, here's a way out. Perhaps this is to tell us where the target is. Or perhaps it's just another game. Anyway, we've got to find out. ♪ ♪ Is this the next game? No, we'll find the next game behind this door. How can you be sure? Look. The docks have moved recorders for his game. Yes, I know. This door's here to delay us. I think we're meant to try to get it open. The playmaker's hoping that we'll waste time. That should do it. Want to do? But it must. What's wrong with it? I know, let's pull instead. I haven't made a mistake yet. Let's hope not, Doctor. I would hate you to end up in my doll's house. I'd reserve that fate for your two friends. They'll win too. No, they will lose one game. And then, like the clowns, they'll become my toys. And we shall be able to amuse ourselves through all eternity. What do you mean? You remember the agreement? They must find your TARDIS before you finish your game. If they don't, then you will have to stay here. And you'll be in my power forever. Look. They've already reached their next test. That game? I might have known. Stephen, Dodo. Take care. It's a chair number. You fool! Now I have been forced to make you dumb as well as intangible. You cannot speak until you have reached the second to last move of the Trilogic game. Now then. Let them play their games whilst you play yours. Go for a move! Four hundred and forty-four! And no more clever tricks, if you please. Your friends managed to outwit my clowns. I shall have to find more worthy opponents for them. There. I think perhaps the Hart family. They have great experience in a great variety of games. The Doctor was trying to warn us. I am seriously annoyed with your friend. Once again he tried to talk to you. So I've had to deprive him of his voice. Let it be a warning to you. Play the games according to the rules I set, or give up now. The rules you set? Your own players break them. They cheat. How can we believe anything you say? Everything here is so strange. We can't even be certain that that was the Doctor's voice we heard at all. It could have been you leading us towards another trap. I'm glad to see you're at last treating me with respect. Only as long as you have the Doctor after that, we'll see... Forget it, Soto. He's gone. Odd-looking chairs. Perhaps these are what the Doctor was trying to warn us about. Is this for us? Is this for all my pets? I think so, my dear. And I suppose these are the people we have to play against. Who? Who? Peasants, my dear. Peasants? Just a minute! Who do you think you're calling a peasant? Stephen, don't you see who they are? Yes, they do look familiar. They're playing cards. We should play our next game with a couple of playing cards. The Toymaker's warped sense of humour, I suppose. None of these look in the least like your friends. No, no, no, they don't, do we, my dear? Although the Toymaker did say we'd find him in here, didn't he? What was that riddle again? Four legs, no feet. Of arms, no legs. It carries no burden on its back. That must be Dee's chair. Well, what about the rest of it? Six deadly sisters, seven for choice. Call the servants without voice. Well, that can't be the chair. There are only three of them. You're not paying the least attention again. I warn you, if we don't find that throne, he'll keep us here. We shall remain playing cards for the rest of eternity. Ah, very good point, my dear. Yes, yes, we must find the throne. What you make of them? They seem almost like real people. Now, ignore them. They're sent here to distract us. Let's take a look through here. Who is that maid? Cyril? Cyril! If you're messing with Joker again, I'll be violent. Oh, dear. Oh, oh. Did you have to give him that sword? Quiet, fool. Cyril, what are you doing? Nothing. Just playing with the fool. I'm hungry. The boy's always hungry. He's a pig. What did you say? I said give him a fig. I thought there was a throne to find. Who's there? Where have those peasants gone? Oh, through that door, madame. Why didn't you tell me? Well, you never asked, madame. We must follow them at once. Fool, you stay here and look after these chairs. Oh, but now that the fool is here, don't you think we could have a joke or two? No. Come on. Oh, well, a riddle then, hmm? Or a merry quip. Are you coming? Oh, yes, madame. Dodo, four in here, three in there. It must be the chair. What was it? Six deadly sisters, seven for choice. I suppose that means six of them are dangerous. And only one is the right one. We'll have to find out which one by elimination. But how? Are they dangerous? No, Stephen, don't. Why, what's wrong? Don't risk it. None of the toy makers' toys are just jokes. Six of these chairs will destroy us. That's a charming thought, but you're probably right. Look, Dodo, have you noticed all these cupboards? They're all exactly the same shape as the target. Yes, but they could be as dangerous as the chairs. No, I don't think so. There are only four, and there weren't any in the other room. That's right, there are only dolls. I've got it. We'll use the dolls to sit in the chairs, if we've got enough, that is. That's four here. And these three make up the seven. Don't touch them. Why, what's wrong? Well, they may be dangerous, too. But the riddle said six deadly sisters, and some of these are men dolls. What was the last line again? Um, call the servants without voice. You can't call someone without speaking. But they haven't got voices. We have. Dolls, come out! Look, they must be the servants. Maybe it's some poetic term they're calling. Nothing's happened yet. Look, if we can get them all out before the king and queen get here, we can test the chairs. Hey, with seven dolls in three cupboards, what's the other one for? Perhaps that might be the real target. It won't open. Of course, the doctor's got the key. Mark, look! The doctor's more than halfway through his game already. We've got to find out what we've got to do here first, quick, before the others arrive. Ah, the peasants again. Caught you in the act. What are you up to? Oh, they seem to be playing with dolls, my dear. I can see that. The point is, what are they doing with them? They seem very real. We're going to use the dolls to test the chairs. Go test them. Yes, six of them are dangerous and only one is safe. You know, I feel very foolish talking to a playing card. A playing card? Well, aren't you? So, it's useless talking to them. They're just products of the toy maker's imagination. They're as real as you are. Henry! Yes, madame? Come here. Yes, madame? Let this wretched child feel your arm. Feel my arm? There, child. Isn't that an arm? Not much of one, I grant you, but nevertheless, a real arm. It is. See, none of these are real people. See, they're dolls. I think you're wrong. Look, if you're real people, what are you doing here? And why are you wearing those ridiculous clothes? Oh, yes, well, it would take a little too long to explain, my boy. The fact is that we are victims of the toy maker, the same as you are. For instance, if I were to sit in this chair... Henry! No! We don't know. Oh. Oh, no, no, no, we don't, do we? We must use the dolls. We'll each choose a doll in turn, and then we'll take it in turns to test the chairs. That way, we'll find the answer even quicker. We found the dolls. They're ours, and we're supposed to be playing against you. But that doesn't seem right. There are four dolls and four of us. We must be meant to have one each. That's only fair. And then we can test the dolls sitting in the chair before doing so ourselves, hmm? What do you mean, one each? What about... It's all right, don't you? Yes, but what about... It'll be all right. Now, never mind. Keep quiet. All right, darling, choose your doll. But I don't understand what about the others. Oh, no, no, no, don't fuss yourselves, my dear. The point of the game is to see who picks the chair which isn't dangerous, and whoever does that is the winner. If it's you, you get your TARDIS back, and if it is us, we get our liberty. He's right, don't you? Now, go on, choose your doll, and keep quiet. We'll try our luck in the other room. Very well. Where are you going, my dear? We'll see you later. I thought we were all supposed to play this game together. Well, as there are seven chairs, I thought that Dodo and I might try our luck in the other room. That way, we'll all have an equal chance. Oh, yes, yes, certainly, my boy. Yes, anything you like. Well, good luck. Come on, Dodo. All right, I'm just coming. They're so big. Oh, charming couple, aren't they? Isn't it very charming to be told you're not real? We were not from you. Which chair do you suggest? Well, none of them look like the throne, do they, my dear? Well, then you must ask, pick one at random. Of course, random, yes. Ah! No, Henry, put the doll in it. Oh, the doll, yes, of course. Yes, my dear, of course. I'd like to be there. Ah, will you be honest? Now then, we'll take the doll and... I say, it's rather heavy, my doll. It's nearly as heavy as I am. No doubt that this will be a perfectly good fit for the... Henry! Oh, no. Not more playing cards. They look rather sweet, don't they? The Jack and the Joker. Leave them alone and concentrate. You nearly gave the game away in the other room. They think that there are only four dolls. Now, if everyone chooses the wrong chair with those dolls, we're going to need the extra ones to find the right chair. That's fair. They seem quite nice and friendly. Can't you understand? We've got to win every game, otherwise we'll never see the targets again. This isn't a children's party. Well, I'm sure if you explain that, then the King and Queen would help us. Dodo, they belong to the toy maker. Remember that. He wants to keep us here, at any rate, the Doctor. Why? I don't know, and it doesn't matter. But we've got to find the targets before the Doctor finishes the game he's playing. Right. Throw your doll into a chair. Throw it? Yes. Six of these chairs are deadly, remember that. I don't want to see either of us caught out by one of those. Now, throw it. Very well. What happened? Some sort of electrocution. That could have been us. Yes. I see what you mean by it not being a children's party. No party. Is it tea time already? I smell comfort toasting. What's that? Oh, don't be scared, Arthur. All right. Stand by. I'm going to try chair number one. I'm going to try chair number two. I'm going to try chair number three. I'm going to try chair number four. Horrible. The toy maker must be mad. You really think he means to kill us? What do you think? Well, what do we do now? Well, we've got to get the other dolls. We've got to get out of this place. We can't go in there. Why? Well, they'll know about the three extra dolls then. Henry, turn that thing off. I think I can get near enough, my dear. I wish you'd stop this silly game. Oh, there's a very nice chair here for you, my boy. Mother, did you hear what he said? Henry! Well, just a harmless little joke, my dear. Yes. Well, I suppose we'd better try the doll in it. Marvin, what's the deal? I'll try the doll in this chair. Oh, dear. It's disappeared. I can see that. That leaves us with chairs number five and six. What do you propose we do now? Well, I suppose we'd better see how that young couple are getting on in their room. Well, they can't have succeeded. We'd have had a visit from the toy maker if they had. Oh, we'd need two more dolls. Oh, it's a pity. I know! The fool! Oh, really, Henry. How you can think of entertainment at a time like this! Oh, yes, of course. I see. The fool! Precisely, my dear. No, no! No, no! It's here. Oh, it's no use. Can't tell a thing just by looking at it. We'll have to get those other dolls. The king and queen are coming. Good. I'll tell you what I'll do. I'll try to distract them. You slip into the other room and test the chairs. If they're both deadly, then this must be the right one. Ah! Two, one chair left to try, I see. Why don't you try it, Joe? Why don't you? Haven't you had any luck either? And no more dolls. It looks like stalemate, doesn't it? Oh, not quite, my boy. Oh, no, I still have one card to play. If you'll excuse the expression. Oh, what goes up the chimney down and can't come down the chimney up? Down the chimney... Oh, no, no, no, my dear fellow, no, no, not work. We want your advice. Don't we, my dear? Advice? What a fool! We still have to pick a throne, my dear. Now then, my dear fellow, for instance, what do you think of this chair? Oh, no, you don't, not this one. Even the cupboard with the other three dolls, it's not. I can't open it. But you must open it. Four, three more dolls. And you kept them from us? Chief! Did you? Oh, you can talk after what you're about to do to this poor fellow. Oh, what's that? Oh, nothing, my dear chap. Now, come with us. We can't leave you in such company. Then let's go. Come on, my dear fellow. Come on, Cyril. Now you've done it. You've handed them the game, but right on a platter. If this isn't the real chair, we've lost the game. I don't see that. Look. They've got two more chairs to test. They get the Joker to sit on one. If this isn't the right chair, then the other one must be. You've been moving along very satisfactorily. It's especially commendable considering that young Dodo has chosen to sit in the wrong chair. The freezing chair. Oh, you fool! Stephen, I feel cold all the way through. Stand up. Help me. I'm freezing. I can't move. Stand up. I can't. Try. You must. You must try. I think I'm turning to ice, Stephen. Fight the cold. Fight it, Dodo. You've got to get out of that chair. Fight it. It's no use. Look, you must try. We've got to concentrate. Together. We can't. We must. Now. Oh, I knew you did it. We did it together. Oh, no, I couldn't do a thing. I couldn't move. For goodness' sake. The doctor would never have forgiven me if anything had happened to you. But Stephen, we've lost. Well, there's a much better choice in here. Now give us your honest opinion. Which is the better chair? Well, sir, I think perhaps that one. Number six? Good. Well, it is not possible really to test a chair by just looking at it. Well, come on, fool. We haven't got all day. Oh, poor fellow. Poor fellow. What's he laughing at? He wasn't laughing, were you? And they call me a fool. Well, look, sit down, my dear fellow. Oh, not on your life, sir. A joke's a joke. I'm giving notice. You can try out your chairs for yourself. Your son, I think, my dear. So what do you propose we do now? Well, there's nothing else for it. You will have to try out the chair. I? Well, one of us will have to. I know. We'll draw matches. No. I don't trust draw matches. We will toss for it. You forget, my dear, I know that coin. It's got two heads. Then we will both sit in it. And if we go, we go together. My love. Nothing happened? It's all right. We worried for nothing. Oh, the poor things. We must help them. No, not now. You mean? That must be the one. We've won. There's the target. As soon as the doctor wins his game, we can go. We're safe. Oh, no, it can't be. It's got to be the real one. Look, it's happened again. It's another of those that the toy makers made. Nothing. Absolutely nothing. Well, what now? You know, we never really solved that last riddle. Call the servants without voice. No. Let's try again. You never know. Dolls, dolls, wherever you are, come out. You're doing better than I thought, but don't rest on your laurels. The doctor is succeeding even faster than you. Time and luck are running out. Here is the next clue. Hunt the key to fit the door that leads out on the dancing floor. Then escape the rhythmic beat, or you'll forever tap your feet. But... He's gone. Stephen, look. I said that's all they were. Never mind that now. The next gate. Come. Dolls, dolls, wherever you are, come out. You're doing better than I thought. The end.